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> The Dark Knight at GA - ** NEW RENDERINGS **, Facade, track layout, props, and scenery!
29yrswithaGApass
post Apr 22 2008, 09:22 AM
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As promised here is the long awaited "official" exterior rendering and track layout of Great Adventure's The Dark Knight Coaster!

Click on the image below to see the full size version and the other TDK concept art in in our Renderings Gallery.




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JetsDevs4Lyf
post Apr 22 2008, 10:43 AM
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Looks amazing. I am loving the detail that looks like it is going into the exterior and from the pictures we have had so far about items being installed inside for theming and ride experience, I think this is going to be one heck of a different mouse experience. smile.gif


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The Master
post Apr 22 2008, 12:01 PM
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I was at the park on Monday, the front building in that picture is taking shape! Also they are setting up a cover for lockers outside of Dark Knight. They are only setting up one cover so I guess it won't have that many lockers (my guess the same number of lockers that B:TR has) which could be a problem for being a new big ride.

This post has been edited by The Master: Apr 22 2008, 12:03 PM


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BuddyChrist
post Apr 22 2008, 01:24 PM
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Looks amazing! Thanks Harry!
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Flyin Phil
post Apr 22 2008, 03:47 PM
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Nice Update....Thanks for Posting wink.gif

I'm still wondering if I will be able to FIT into the cars. From the picture I saw floating around the internet of the cars, I think I will. The leg room looks greater than a standard wild mouse, which I cannot fit into, and even more than Skull Mountain. But only time will tell.


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rcji
post Apr 23 2008, 08:12 AM
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Nice! Thanks for sharing!


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GAcoaster
post Apr 23 2008, 09:27 AM
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I should have a photo update going up this afternoon...keep an eye out smile.gif
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nbadude44
post Apr 23 2008, 10:04 AM
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awesome find!


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GAcoaster
post Apr 23 2008, 10:32 AM
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Not a find actually...this artwork was sent to us by the park's Public Relations Department smile.gif
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29yrswithaGApass
post Apr 24 2008, 08:01 AM
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This building could look really cool at night with the proper lighting effects.


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JetsDevs4Lyf
post Apr 24 2008, 08:12 AM
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It would really be awesome to be walking towards the right exterior lit at night and look as though you are walking up on a real piece of Gotham City. Done right this could be their best bit of theming to date considering all the potential renderings are showing.


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BuddyChrist
post Apr 24 2008, 10:11 AM
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Hopefully, they'll take care of the effects on the ride and not let it go like Chiller's lights and effects. I'm assuming that the city skyline will be painted on.
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29yrswithaGApass
post Apr 24 2008, 11:00 AM
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Hopefully the guests will take care of the scenery and effects too and not be slobs.

The facade is painted on so enjoy it this year while it looks its best... it will probably start fading this summer.





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JetsDevs4Lyf
post Apr 25 2008, 12:51 AM
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We as guests should be allowed to smack those toehr guests we see screwing with ride scenery and stuff. That would put and end to things really quickly haha. But in all seriousness, it is almost impossible to stop people from ruining things especially as we've talked about on here many times before with the groups of kids who just get dropped at the park and become our problem for the day. I can only imagine how long it's gonna take for part of the indoor queue to become covered in gum because we all know it's inevitable.


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29yrswithaGApass
post May 1 2008, 08:06 PM
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We've received several new "official" Dark Knight Coaster renderings from Six Flags Great Adventure.

Click on the images below to see these and additional full size versions in our Renderings Gallery!





Please do not duplicate any images without permission from GAH.


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JetsDevs4Lyf
post May 1 2008, 10:49 PM
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I like the entranceway but am curious as to hwo well it is going to come off in the end. With the ride opening soon I am sure we will see some serious progress soon.


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Josh Davidson
post May 12 2008, 06:08 AM
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Are you guys sure that isn't Six Flags Great America's entrance way? For we don't have an actual door in front of our GCR building though they do, as well as they have two buildings to the left and the right of it while we only have the queue continuing to the left..


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29yrswithaGApass
post May 12 2008, 06:43 AM
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QUOTE(Josh Davidson @ May 12 2008, 07:08 AM) *
Are you guys sure that isn't Six Flags Great America's entrance way? For we don't have an actual door in front of our GCR building though they do, as well as they have two buildings to the left and the right of it while we only have the queue continuing to the left..


The rendering was sent to us by Great Adventure as part of their official media material, although I think a lot of the details in that view are for SFGAm. I don't think ours will have the "elevated tracks" feature.



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Josh Davidson
post May 12 2008, 01:35 PM
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^Yeah, that is what I figured. Thanks for clearing that up!


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Up_Up_and_Away
post May 12 2008, 04:30 PM
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QUOTE(Josh Davidson @ May 12 2008, 07:08 AM) *
Are you guys sure that isn't Six Flags Great America's entrance way? For we don't have an actual door in front of our GCR building though they do, as well as they have two buildings to the left and the right of it while we only have the queue continuing to the left..


The rendering in post #1 is Great Adventure, the rendering in post #15 is Great America. They're obviously two very different buildings...


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